So I love the necromeister and I think a summoning class breaks away from the having either melee, range and magic focused characters… So this is my (rough) idea for a monster class.
The necromeister is based around sacrificing HP to create your summons and cast spells. For this one I figured it would only cost EP and maybe even BELLY.
I imagine the assassin graphics, but wearing dirty brown clothing.
Has a dagger and maybe rags with maybe a small amount of armor and decent evasion?
Skills (just some ideas)
Summon rat: Like summon skeleton, but summons a regular ol brown rat
Summon blue rat: Self explanatory
Frenzy: All rats gain an attack bonus (maybe double?) for x turns. Then die.
Throw rat: Pick up a rat and throw it like a weapon, killing the rat dealing damage and maybe poison/immobility?
scavenge food: enemy monsters are more likely to drop food when they die
Evasion up: like the skelly's
Slink: Switch places with a friendly adjacent rat
Anyway… if you do make the class I would hardly expect it to look just like this, but regardless I'd love to see another summon class.