Post edited 7:43 pm – June 28, 2011 by WesPaugh
This has been recommended within the team, as well. Unfortunately, it would mean making a duplicate Instant version of every attack, skill, etc., in the game, which would take weeks, and be incalculably buggy. If we ever port to C++ (to make an Android port, for instance), I'll plan for the feature in advance so I can avoid all that duplication.