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class specific items (could use some tweaking)

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11:49 am
August 9, 2011


thethanx

Member

posts 35

Hey so I've been playing this game for a while and through my time I've noticed a few items that have nearly ALL of their usefulness in recent updates mostly because they are class specific. Heres what I  noticed:

 

Wand: Now only useable by wizard… but she starts with one anyway, so for EVERYONE anything but at least a +1 wand is a worthless find, and even then only useful to the wizard. I say make it available to the crusader and skellyman!

 

Spellbook: Now this says only useable by wizards… Why is it not consumable by the necromeister and the Mystic? At least then it wouldn't be such a lame find for 99% of all the games I play…

 

Heater: Why is this now crusader only?! The crusader already has solo access to tower shields, plate, axes, war hammers… People complain about the skellyman being underpowered, and lack of access to things like decent shields could easily contribute.

 

Finally, where are the skellyman specific weapons/armors?! I want a "long bow" that deals more damage… or shrukiens that are better than throwing daggers… or even a "stealth suit"… These are just off the top of my head, but cmon guys she deserves something special too

4:52 pm
August 13, 2011


sissyphus

Member

posts 5

As I've played mostly skeleton, it is annoying to find only other-class-specific items. I wouldn't mind if I knew I would get something for me eventually. The poison resistance and gaining max health from rotten meat is nice, but the lack of skeleton only drops makes things feel much less special. Even a skeleton-omnly ring… maybe dropped by skeletons….

11:41 am
August 14, 2011


WesPaugh

Admin

posts 301

It's been a while since I've added any more weapons. I think the next update may include some of these things (though they will likely start as extremely rare drops and be balanced more common from there)

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