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2.4 Issues

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8:43 pm
January 7, 2011


astigos

Member

posts 24

Hand Grenades still don't work when thrown.

 

On my iPhone 3G I have noticed that the skellyman has major graphical issues, while the other two classes work fine. These graphical issues mostly involve movement. When I move one square left it appears to move me like 4 squares left, even though the game still knows where I am in actuality. This seems to happen while playing normally, perhaps triggered by her abilities. The main offender is the smoke bomb. I have to restrain use because if I do I have to use it fully expecting for a crash and a restart of the floor I was on. In this sense smoke bomb is still very much broken.

 

I was playing a game as a crusader, got to Hell 3 and cleared it. When I walked down the stairs to meet satan, the screen went black and crashed. This happens often on almost every game when changing levels. However on this particular occassion I walked down the stairs, fade to black, crash, and when I returned to the game my save was lost. Unacceptable.

12:54 am
January 9, 2011


rdermyer

Lawrence, KS

Member

posts 80

Post edited 12:55 am – January 9, 2011 by rdermyer


Not just skellyman. This happens to me frequently after I kill the Genie, but before I leave the level. If I save and reload, then it is fine.

Edit: this is about the walking but displayed in the wrong spot bug.

12:33 pm
January 13, 2011


Styro

Member

posts 8

I have this same problems on 2.4 on an iPod Touch 2nd gen, iOS 4.2.1.

 

After killing the Genie, it seems like the game really lags and I get what rdermyer describes as "walking but displayed in the wrong spot".

 

I also have the constant crashing issue. Most often the crashes occur after leaving a level. Perhaps 1/3 or 1/2 of level loads seem to crash. It seems to be more frequent when loading the level after finishing the Genie level. I often have to fight him 3 times because each time the game crashes I must replay the level. If I quit the game, it remains saved at that spot, so I can quit after killing the Genie and then if it crashes it restores to that saved spot.

 

The other crash I experience is one that I have seen mentioned elsewhere and that is with the Quadbone. It seemed to work fine in lower levels, but it crashed a lot in Hell – my guess being that it was crashing when trying to generate a Shadow Friend. Perhaps it is trying to load the Knight resource and if that enemy does not appear in Hell it cannot find it?

 

The game is a lot of fun, but the constant crashing is certainly a frustration.

 

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