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zombie class OP? (HEAL MEAL)

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12:00 pm
August 9, 2011


thethanx

Member

posts 35

Post edited 12:01 pm – August 9, 2011 by thethanx


So the new zombie class is great fun, but seems pretty clearly OP. On my first runthrough I made it all the way to satan before dying (and probably could have killed him if I had been more familiar with the class). 

 

I think it had a lot to do with getting heal meals. Getting 1000 health seems WAY WAY OP in my  book, and if you can save one for satan he might as well kiss his ass goodbye. Is there a way to LIMIT the amount a heal meal gives you? That or increasing his hunger from 2x to 3x might help balance this class out a little

 

Also the infect skill? absolutely insane. Since the zombies maintain the stats and attacks of the monsters they once were you can easily get some SUPER strong zombies on high levels… and not have to kill that nasty mini satan that wants to clobber you. For the cost of the skill it seems OP, far better than summoning skeletons and you would THINK that the summoning class would have the best pets.

 

regardless, if any admin reads this, y'all do a great job and I am certain you will keep up the good work

 

cheers!

thethanx

7:19 pm
August 10, 2011


WesPaugh

Admin

posts 301

Hmmm, hmmm, excellent points.

I hadn't realized Heal Meals healed a percentage of health. That should definitely get changed. And while I prevented getting XP for, say, an infected Mini Satan that gets killed, things that the Satan kill shouldn't grant XP, you're right.

Will fix for next update.

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