2.9.4 is shipping out now! I will post here as it goes live to the App Store, but you can expect the update to become available later this week or early next.
Changes:
New Content:
New Player Class: White Knight! The spirits of dead Rogues are reanimated into slow, heavy-hitting suits of armor, and must find Satan to earn their place among the dead. Abilities: Wall of Swords, Stomp, Monumental Protection, and more! ($1 IAP)
New Weapons: Sawed-off Bow (Scoundrel only) and Dagger of Fear
Balance Changes:
Heal Meals restore 40 health, rather than fully restoring health
Targets of Zombie's 'Infect' skill have their damage scaled down appropriately based on the world they are in
Bug Fixes
Friendly fire once again triggers with appropriate frequency
Item sprites no longer draw on top of actors after saving and loading a game
Reflection angle improved on reflected projectiles
Monsters with chance-to-occur debuffs coupled with melee attacks once again make the necessary dice roll rather
Various stability improvements