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	<title>100 Rogues &#124; An Arcade-Style Role Playing Game for iPhone, iPad, Mac OS and Ouya - Forum: General</title>
	<link>http://www.100rogues.com/forums/general/</link>
	<description><![CDATA[100 Rogues - The object of the game is to kill Satan. But first you&#039;ve got to get there!]]></description>
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<item>
	<title>m0rris0n on Scrolls</title>
	<link>http://www.100rogues.com/forums/general/scrolls/#p2611</link>
	<category>General</category>
	<guid isPermaLink="true">http://www.100rogues.com/forums/general/scrolls/#p2611</guid>
	<description><![CDATA[<p>I&#039;m curious about the costing of scrolls. The prices for scrolls that permanently increase health, strength, armor and weapons are set at 20-25 gold, depending on the particular scroll. I think those are priced about right. Why do temporary scrolls cost more? Accuracy scrolls and the like that last for a brief number of turns cost 35 gold. Shouldn&#039;t they be closer to 10-15 gold max?</p>
<p> </p>
<p>I&#039;m not sure I understand the reasoning for the prices. Any time I see a temp scroll in a shop I ignore it. It&#039;s a waste of a space in the store and not worth my money. I always want something permanent. Am I the only one that plays that way?</p>
]]></description>
	<pubDate>Mon, 29 Apr 2013 19:27:22 +0000</pubDate>
</item>
<item>
	<title>Keith Burgun on Silver Dragon</title>
	<link>http://www.100rogues.com/forums/general/silver-dragon/#p2577</link>
	<category>General</category>
	<guid isPermaLink="true">http://www.100rogues.com/forums/general/silver-dragon/#p2577</guid>
	<description><![CDATA[<p>Oops, sorry, this post isn&#039;t supposed to be here...</p>
]]></description>
	<pubDate>Fri, 25 Jan 2013 01:20:31 +0000</pubDate>
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<item>
	<title>Keith Burgun on Nominate 100 Rogues as Best Role-Playing App Ever</title>
	<link>http://www.100rogues.com/forums/general/nominate-100-rogues-as-best-role-playing-app-ever/#p2559</link>
	<category>General</category>
	<guid isPermaLink="true">http://www.100rogues.com/forums/general/nominate-100-rogues-as-best-role-playing-app-ever/#p2559</guid>
	<description><![CDATA[<p>It&#039;s a single click, and would help us out a lot!  Thanks!</p>
<p> </p>
<p><a href="http://bestappever.com/c/rpgm/354011870" rel="nofollow">http://bestappever.com/c/rpgm/354011870</a></p>
]]></description>
	<pubDate>Wed, 28 Nov 2012 16:27:27 +0000</pubDate>
</item>
<item>
	<title>Keith Burgun on Bait and Switch</title>
	<link>http://www.100rogues.com/forums/general/bait-and-switch/#p2558</link>
	<category>General</category>
	<guid isPermaLink="true">http://www.100rogues.com/forums/general/bait-and-switch/#p2558</guid>
	<description><![CDATA[<p>Unfortunately, I overlooked the fact that it was pay-as-you-play. </p>
<p> </p>
<p>Hi there.  Lead designer here.  Just wanted to point out that this game is absolutely not pay-as-you-play, whatsoever.  You pay for the game once, and then you can play with those two characters indefinitely.  You do not need other characters to get the full 100 Rogues experience.</p>
<p> </p>
<p>However, should you want to expand the game, we provide that opportunity through other classes.  I assure you, though, that those other classes are entirely optional.</p>
]]></description>
	<pubDate>Wed, 28 Nov 2012 16:26:37 +0000</pubDate>
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<item>
	<title>alter72 on Bait and Switch</title>
	<link>http://www.100rogues.com/forums/general/bait-and-switch/#p2555</link>
	<category>General</category>
	<guid isPermaLink="true">http://www.100rogues.com/forums/general/bait-and-switch/#p2555</guid>
	<description><![CDATA[<p>One thing that ticks me off is that you have to buy the character before you use it, how about the developers let us test the character out for a single run or in an arena, sandbox style. It would please a lot of people!</p>
<p> </p>
]]></description>
	<pubDate>Tue, 13 Nov 2012 18:46:59 +0000</pubDate>
</item>
<item>
	<title>Piko on Bait and Switch</title>
	<link>http://www.100rogues.com/forums/general/bait-and-switch/#p2554</link>
	<category>General</category>
	<guid isPermaLink="true">http://www.100rogues.com/forums/general/bait-and-switch/#p2554</guid>
	<description><![CDATA[<p>So... I agree with You a bit. 1$ for unlock a character who're using a existing graphics (monster class), can't equip items and have only few skills (e.g. I had every skill of Dungeoner while reach lvl 4 (2 normal monster manuals from locker + one endless bought for 0 gold) is imo really too much. Maybe if it would can be unlocked by other way, for example playing xx or xxx times the game, or defeating Satan on rogue mode... But now there is just only one option - pay.</p>
<p>And about the whole game... It's price is really big, while compare to other games, what have better graphic (but I like oldschool pixels too), are more enjoyful and have no bugs. At the moment I think the game should be for free - then it would earn more fans, and in-game payments would gave enought riches.</p>
<p>At the end, I wanna to say I really like this game, even if this is like it is, and I'm sorry if I insult someone. I just think it is good, but can be far better.</p>
]]></description>
	<pubDate>Tue, 13 Nov 2012 11:53:28 +0000</pubDate>
</item>
<item>
	<title>jampudding on Bait and Switch</title>
	<link>http://www.100rogues.com/forums/general/bait-and-switch/#p2553</link>
	<category>General</category>
	<guid isPermaLink="true">http://www.100rogues.com/forums/general/bait-and-switch/#p2553</guid>
	<description><![CDATA[<p>I purchased 100 Rogues from the app store. Unfortunately, I overlooked the fact that it was pay-as-you-play. </p>
<p> </p>
<p>Pay-as-you-play is an insidious way to sell your game. Devs, you may be doing some really awesome things here, but it&#039;s hard to heap respect and adulation on games that are marketed in such an underhanded way (Isn&#039;t it, after all, the reason Diablo 3 was such a critical failure?). </p>
<p> </p>
<p>I, for one, will revisit the game when it stops asking for more money. Until then, I&#039;ll have to explore some of the other roguelike options for iOs. </p>
]]></description>
	<pubDate>Tue, 13 Nov 2012 07:25:09 +0000</pubDate>
</item>
<item>
	<title>WesPaugh on Just a note of thanks...</title>
	<link>http://www.100rogues.com/forums/general/just-a-note-of-thanks/#p2535</link>
	<category>General</category>
	<guid isPermaLink="true">http://www.100rogues.com/forums/general/just-a-note-of-thanks/#p2535</guid>
	<description><![CDATA[<p>Haha, I think I overdid it with the unstick equipment scrolls. Armors and weapons have an astronomically small chance to get 'stuck' on you when you equip them, preventing you from equipping a different item to that slot.</p>
<p>Unfortunately, the unstick scrolls are not as astronomically uncommon. I expect a rebalancing of those to come with the launch of the Ouya port and the first iOS update after that.</p>
<p>Thanks very much for the kind words. 100 Rogues is very much a labour of love for all involved, and we're happy to continue improving it.</p>
<p>Keith and Blake are hard at work on Auro still, and I'm getting a lot done in a part-time capacity, so for now there's no need to Kickstart anything. There's one or two long-term goals for the game that might require it, and it's great to see people continue to be vocal about supporting the game. So, yes, many, many thanks to you, HankSpawn.</p>
]]></description>
	<pubDate>Wed, 03 Oct 2012 16:24:58 +0000</pubDate>
</item>
<item>
	<title>HankSpawn on Just a note of thanks...</title>
	<link>http://www.100rogues.com/forums/general/just-a-note-of-thanks/#p2534</link>
	<category>General</category>
	<guid isPermaLink="true">http://www.100rogues.com/forums/general/just-a-note-of-thanks/#p2534
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	<description><![CDATA[<p>Hey folks,</p>
<p>I realize I&#039;m a bit late to<br />
the party, but I just wanted to thank you all for such a gem of a game.  An app like this deserves a cult, and I&#039;ll<br />
spend the rest of my days promoting it. <br />
You should be proud of it and I hope your hard work pays off.</p>
<p>I&#039;m glad to see you are<br />
still behind the product as I read of an upcoming update, and hope 100 Rogues<br />
is not too overshadowed by future products. <br />
If you are considering a Kickstarter in your future, let us know and<br />
I&#039;ll donate whatever I can afford to keep this game alive.</p>
<p>I do have lots of questions<br />
(like what on earth is the "unstick equipment" scroll for?), and<br />
wishes (i.e. please allow the ability to sell unneeded items at the shop, such<br />
as the "unstick equipment scroll), but I will save them for later.</p>
<p>Thanks again.</p>
]]></description>
	<pubDate>Mon, 01 Oct 2012 16:50:29 +0000</pubDate>
</item>
<item>
	<title>WesPaugh on Preview of No-Animation mode</title>
	<link>http://www.100rogues.com/forums/general/preview-of-no-animation-mode/#p2532</link>
	<category>General</category>
	<guid isPermaLink="true">http://www.100rogues.com/forums/general/preview-of-no-animation-mode/#p2532</guid>
	<description><![CDATA[<p>I've uploaded a preview of no-animation mode to youtube. Check it out!</p>
<p><a href="http://www.youtube.com/watch?v=TqOTQ4HLrZI&#38;feature=youtu.be" rel="nofollow"><a href="http://www.youtube.com/watch?v" rel="nofollow">http://www.youtube.com/watch?v</a>.....e=youtu.be</a></p>
<p>The mode will be available at the Ouya launch, and intergrated into the iOS version in the first update after that.</p>
]]></description>
	<pubDate>Tue, 18 Sep 2012 10:02:11 +0000</pubDate>
</item>
<item>
	<title>BMacculam on Ouya Port Announced!</title>
	<link>http://www.100rogues.com/forums/general/ouya-port-announced/#p2530</link>
	<category>General</category>
	<guid isPermaLink="true">http://www.100rogues.com/forums/general/ouya-port-announced/#p2530</guid>
	<description><![CDATA[<table border="0" cellspacing="0" cellpadding="0" width="191">
<tbody>
<tr>
<td class="xl64" width="191" height="20">I looked<br />
  at all the gaming social networks on IOS – basically OpenFeint and its<br />
  competitors – and found catastrophic mismanagement by nearly everyone. The<br />
  vulnerabilities ranged from de-anonymization, to takeover of the user’s<br />
  gaming social <a title="iphone " href="http://www.iphone-support-forum.com/" target="_blank">network account</a>, to the ability to completely take over the<br />
  user’s Facebook and Twitter accounts using just a UDID.</td>
</tr>
</tbody>
</table>
]]></description>
	<pubDate>Wed, 05 Sep 2012 07:03:11 +0000</pubDate>
</item>
<item>
	<title>WesPaugh on Ouya Port Announced!</title>
	<link>http://www.100rogues.com/forums/general/ouya-port-announced/#p2529</link>
	<category>General</category>
	<guid isPermaLink="true">http://www.100rogues.com/forums/general/ouya-port-announced/#p2529</guid>
	<description><![CDATA[<p>If you haven't seen it, head over to the blog to check out our latest announcement. 100 Rogues is going cross-platform.</p>
<p><a href="http://www.100rogues.com/2012/09/03/100-rogues-ouya/" rel="nofollow"><a href="http://www.100rogues.com/2012/" rel="nofollow">http://www.100rogues.com/2012/</a>.....gues-ouya/</a></p>
]]></description>
	<pubDate>Mon, 03 Sep 2012 22:33:00 +0000</pubDate>
</item>
<item>
	<title>daabraham270 on 100 Rogues for free</title>
	<link>http://www.100rogues.com/forums/general/100-rogues-for-free/#p2528</link>
	<category>General</category>
	<guid isPermaLink="true">http://www.100rogues.com/forums/general/100-rogues-for-free/#p2528</guid>
	<description><![CDATA[<p>rogues is quite interesting now  a days....</p>
]]></description>
	<pubDate>Fri, 31 Aug 2012 09:36:48 +0000</pubDate>
</item>
<item>
	<title>annaliese on Interest in Ouya?</title>
	<link>http://www.100rogues.com/forums/general/interest-in-ouya/#p2516</link>
	<category>General</category>
	<guid isPermaLink="true">http://www.100rogues.com/forums/general/interest-in-ouya/#p2516</guid>
	<description><![CDATA[<p>Good discussion going here and i really liked it at here .  Thanks for it.</p>
]]></description>
	<pubDate>Fri, 24 Aug 2012 02:52:30 +0000</pubDate>
</item>
<item>
	<title>WesPaugh on Interest in Ouya?</title>
	<link>http://www.100rogues.com/forums/general/interest-in-ouya/#p2503</link>
	<category>General</category>
	<guid isPermaLink="true">http://www.100rogues.com/forums/general/interest-in-ouya/#p2503</guid>
	<description><![CDATA[<p>Last week, one of my new co-workers pointed me in the direction of a promising Kickstarter project called Ouya. It's a independently developed home console, powered by Android, that seems to have a lot of potential. (edit: For example, just today Square Enix announced that Ouya would be one of the rare consoles to enable Americans to play Final Fantasy III, and it will release as a launch title for the console).</p>
<p>We developed 100 Rogues specifically to work on a touchscreen, and work as well as possible, but many times over its development the team has considered whether the game would work even better on a keyboard or traditional controller.</p>
<p>Here's a link to Ouya's project, which is already over 600% funded with 45,000 backers<br />
<a href="http://www.kickstarter.com/projects/ouya/ouya-a-new-kind-of-video-game-console?ref=live" rel="nofollow" target="_blank"><a href="http://www.kickstarter.com/pro" rel="nofollow">http://www.kickstarter.com/pro</a>.....e?ref=live</a></p>
<p>It's way to early to promise anything, but the entire team is interested in seeing 100 Rogues reach as wide an audience as possible. And, of course, we want to continue seeing the game grow and expand. This might mean the same, for lack of a better word, linear expansion of content and features to the game, like new classes and items. It might mean redesigning the existing game from the ground up, for the opportunity to support new in-game UI features. Or it might mean a sequel or expansion, some third entity to stand beside 100 Rogues and 100 Trials, with an entirely unique take on the previous games' designs.</p>
<p>Whatever course we take, it's still our goal to continue improving 100 Rogues on iPhone and Mac OSX. But there has been enough interest to cause some investigation of this new platform, one that might be a perfect fit for 100 Rogues, and an ideal opportunity to reach many players that have been interested in the game for years, but unable to play it on iOS.</p>
<p>Too long; didn't read:</p>
<p>Would Ouya be something roguelike enthusiasts, iOS gamers, or 100 Rogues fans want to see in their living rooms?</p>
]]></description>
	<pubDate>Tue, 31 Jul 2012 15:09:12 +0000</pubDate>
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